Hey! I'm Jordan, also known as "Havoc", and I love developing stuff using my knowledge and skills that people will hopefully find useful. Most the stuff I've made is OpenSource and can be found on my Github account. You can find a few of the projects below along with the different languages I know.
This is the "backend" code for the live_map addon for FiveM that is ran on the FiveM game server. It creates a websocket server so that it can communicate to the web interface. This part of the project also sends player's locations to the interface so that it can display the players. The resource was originally written in C# however, I thought JS would be a more fitting language as it's simple and common. Meaning if someone wanted to modify the resource or, just see how it works, they should be able to this a lot easier than C#.
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The web interface for LiveMap. This is the main part of the LiveMap project that handles showing the information sent to it via websockets. It's written using ES6 syntax so, it uses Parcel and Gulp to bundle and transpile ES6 to a JS syntax most browsers support.
Check it outInteractive Photobooths' original goal was to give customers of retail shops a quick and easy way to "try on" clothes in stores without having to get redressed. It used a Kinect and the Unity engine as it's main components. During the initial research phase of the project we pivoted the goal of the project to a fun "mirror" which could be set up at social events, allowing the customers to take fun pictures whilst at the event that could be later shared.
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A C++ application which utilizes various algorithms to try and find a small image within a larger image. This was only tested on a page from the book "Where's Wally".
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